Summary
This section of my portfolio is meant to showcase many of the programming/game projects I did when I was new to programming overall. When I discovered I could build games on Roblox, I started experimenting with their game engine and building random games. During this time, I also started experimenting with Unity and iOS game development. Though I never created a full game for iOS, I have a few prototypes. Keep in mind that all of these games were created without any formal training or knowledge, and as such will be slightly messy. If you attempt to play any of the Roblox games, keep in mind that I have not updated any of them in years with a few exceptions to touch up on a few bugs, and as such the game logic might be broken in some areas due to Roblox updates.
Skills Learned/Utilized: Lua, Roblox Studio, Independent Learning, C#, Unity
My Roblox Portfolio

Vent Escape
A strategy filled parkour jail escape game where the player has to use brains and trial and error to escape via vent system

Lava Boat Ride Survival
This is a simple ride-a-boat game, where a player can choose a "boat" to ride a rollercoaster of "lava"

Robloxian Sprint V2
The third iteration of my Sprint game series, with larger maps. This is a parkour game where the player has to get past various obstacles to advance through the game.

Robloxian Sprint
The second iteration of my Sprint game series, where the player has to complete various obstacle courses to progress through the game.

Pixelated Sprint
The original sprint parkour game I created when I started truly experimenting with the Roblox Studio engine. This is a parkour game with textures based off the popular game "Minecraft", and sets the standard for my Sprint game series. Players have to pass obstacle courses to progress through the game.